Infinite Dreams ‘ Jelly Defense [ $ 0.99 ] is a well done by the numbers of joint defense tower with embarrassingly art direction and captivating unorthodox arterially informs and sets out its otherwise boring basic mechanics . Without this sense it would look and feel as flat as a modern FPS , but its details , intensity , vividness , and raw skill used to build this way are transformed into an experience.
Games conventional tower defense require, punitive , and scripted pretty hard. Usually, you have to “get” the vision the designer had in mind for the levels , which leaves much to be desired from the point of view of reproduction. Jelly Defense does not deviate from these rules , nor does much to differentiate into any other level out of your eyes. To build towers.
The towers of fire on specific enemy types and have some effect on them as they are dragged to a definite end goal . If they reach the goal enough , you lose. If you choose bad towers , you lose. If you try to be unconventional , is lost. If you go wrong , you lose. There is a lot to lose , in general, until you understand and execute in appropriate locations , upgrade paths , and memorize the order of the waves.
In Jelly Defense, a peaceful nation inhabitants jelly has been invaded my invading monsters that have one goal in mind – to steal your green gems. Each level brings you face to face with new waves of invaders and you need to strategically build a system of tower defense to keep the monsters from stealing their jewelry. Most gems save, the higher your score – but if you lose all your jewelry, you must repeat the level.
Monsters also vary in what they do and how they act, flicker Mr. Jellicious blue monsters that spawns large groups of mini-monsters. You can also upgrade and sell the towers gives you more power and cash, as well as conduct “research” to invent new towers.
Your job on each level of Jelly Defense is to defend a set of crystals from the jelly invaders who travel predetermined paths that lead directly to your crystals. You defend yourself by placing battles towers (yes, jelly towers) along the path; each tower has a specific weapon and attack range, and they can only attack invaders of matching colors. Each tower costs money, but fortunately, invaders tend to drop coins after they’ve been defeated.
The levels increase in difficulty as you progress. The invaders vary in capacity, some are faster than others, some live longer than others, and at the highest levels, there are several routes to be defended. You should also think carefully about the placement of the tower, as the efficiency, scope and cost of each tower varies, and you have a budget to work.
The graphics of this game is one of the first things that stood out to me. The main screen is monochrome but your defenses, the crystals, and the invaders are in color. This makes for a nice contrast. The game controls are also nicely done. They are simple and easy to figure out, they do not take away from the game and use very little real estate on the screen.
As tower defense games go, Jelly Defense begins with the potential to be one of the greats. Unfortunately, I never really lives up to this possibility, and that’s really a shame, because he manages to get some really great aspects very correct in very large ways. It is like gelatin and: looks like it will be awesome, but then turns out to be more than good.